Devblogs

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Siege Camp
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Source: https://store.steampowered.com/news/app/1373910


Devblog 17 - Underworld Generation, Mining Operations, Combat Stability System

Read about new features coming to Pre-Alpha soon like Underworld Generation, Mining Operations, and a new Combat Stability System
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Devblog 16 - Keeps, World Expansion, and New Weapon Features

Read about new features coming to Pre-Alpha soon like Keeps, a World Expansion, Weapon Features
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Devblog 15 - Underworld, Catapult, and Combat Updates

Read about new features coming to Pre-Alpha like the Underworld, Catapult, and Combat Updates
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Devblog 14 - Natural Environment Visual Update, New Fort Building System

Read about new features coming to Pre-Alpha soon like a natural environment visual update and a new Fort building system
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Devblog 13 - Tavern, Central Marketplace, and Major Town Changes

Read about new features coming to Pre-Alpha soon like the Tavern, Central Marketplace, and Major Town Changes
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Phase 5 Major Test on April 18

Read about the the next Major Test for Anvil Empires, which is happening on Thursday, April 18th
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Devblog 12 - Heating Vat, Resin, and Homestead Updates

Read about new features coming to Pre-Alpha soon like Heating Vats, Resin, and Homestead Updates
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Devblog 11 - Bronze Tools & Weapons

Read about the addition of Bronze Tools & Weapons into the economy
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Devblog 10 - Dire Ravens and Deadwood Trees

Read about the addition of Dire Ravens and Deadwood Trees to the Pre-Alpha
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Devblog 9 - Windmill Development Process

This devblog takes a closer look at the development process for the new Windmill structure
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Devblog 8 - Points of Interest, Seasons, Weather Events, Workbenches

Points of interest, Seasons, Weather Events, and Workbench Design
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Devblog 7 - Major Test on Dec 15

Read about features in the upcoming Major Test for Anvil Empires
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Devblog 6 - Large Worlds Prototype, Animal Breeding, Donkeys, and More!

Read about new features coming to Pre-Alpha soon like Large Worlds, Animal Breeding, Donkeys, Mills, and More!
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Devblog 5 - Sawbuck, Powered Saw Mill, Cisterns, and more

This devblog is an update on the features coming to Pre-Alpha like Sawbucks, Powered Saw Mills, and Cisterns.
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Devblog 4 - Aqueducts, Canals, and Power

This devblog explores how to build water infrastructure for your empire, including Aqueducts and Canals.
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Devblog 3 - Blacksmithing, Multi Tenant Housing, Large World Tech

Development updates on Blacksmithing, Multi Tenant Housing, Large World Tech
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Devblog 2 - Pre-Alpha & Seasons

Want to participate in the Pre-Alpha? All the information you need is here.
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Devblog 1 - Anvil Empires

Find out what Anvil Empires is all about!
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