Template:Animal Infobox/doc
Usage
Details
This template is used by all non vehicle animals.
Parameter | Description | Type | Status | |
---|---|---|---|---|
IsReleasedAndEnabled | IsReleasedAndEnabled | If this animal is active in the current build or if its unreleased or removed from the game.
| Boolean | suggested |
ContentLang | ContentLang | Content Language, legacy field from before the french wiki split.
| String | suggested |
CodeNameString | CodeNameString | Game codename for the animal , used as the primary ID. Game data value.
| String | required |
NameText | NameText | Ingame name for the animal
| String | required |
Icon | Icon | Game icon image for the animal, is set to a default image if none is set.
| String | suggested |
Behaviour | Behaviour | Animals behaviour state, Passive, Netrual (only attacks after being attacked) or Aggressive | String | suggested |
MaxHealth | MaxHealth | Health number for the animal. Game data value. | Number | suggested |
HealthRegen | HealthRegen | Health regen rate per second. Game data value. | Number | optional |
HealthRegenDelay | HealthRegenDelay | Health regen delay, regen will start after this amount of seconds. Game data value. | Number | optional |
AttackDamage | AttackDamage | Animals raw attack damage per attack. Game data value. | Number | suggested |
ResourceHitpoints | ResourceHitpoints | Number of tool hits to harvest the animal resource. Value is 100% effectiveness. Game data value. | Number | suggested |
RequiredTool | RequiredTool | Tool required to harvest animal husk. Game data value. | String | suggested |
TrapTime | TrapTime | Amount of time in seconds animal will be trapped by a Trap. Game data value. | Number | optional |