Template:StructureTier Infobox
This template defines the table "structuretiers". View table.
Usage
Details
This template is used by all structures.
Parameter | Description | Type | Status | |
---|---|---|---|---|
IsReleasedAndEnabled | IsReleasedAndEnabled | If this structure is active in the current build or if its unreleased or removed from the game.
| Boolean | suggested |
ContentLang | ContentLang | Content Language, legacy field from before the french wiki split.
| String | suggested |
CodeNameString | CodeNameString | Game codename for the structure, used as the primary ID. Game data value.
| String | required |
NameText | NameText | Ingame name for the structure
| String | required |
Icon | Icon | Game icon image for the structure, is set to a default image if none is set.
| String | suggested |
Tier | Tier | Structure tier. Either 1,2,3 or null (leave empty). Game data value.
| Number | suggested |
IsBaseTier | IsBaseTier | If this structure is the primary/starting structure of its type.
| String | suggested |
MaxHealth | MaxHealth | Health number for the structure. Game data value. | Number | suggested |
TotalRepairCost | TotalRepairCost | Total amount of repair supplies to fully repair the structure. Game data value. | Number | optional |
DecayTimeHours | DecayTimeHours | Amount of time before the structure would be destroyed by decay without upkeep. Game data value. | Number | optional |
RequiredTool | RequiredTool | Required tool to build the structure. Game data value. | Number | optional |
BuildSiteCategory | BuildSiteCategory | Structure build menu category. Game data value. | Number | optional |
AccessibilityType | AccessibilityType | Structure player access category. Game data value. | Number | optional |
RequiresTownHall | RequiresTownHall | Structure requires a townhall to build. Game data value.
| Boolean | suggested |
RequiresHomestead | RequiresHomestead | Structure requires a homestead to build.
| Boolean | suggested |
RequiresCamp | RequiresCamp | Structure requires a large camp to build. Game data value.
| Boolean | suggested |
RequiresSmallCamp | RequiresSmallCamp | Structure requires a small camp to build. Game data value.
| Boolean | suggested |
TownTierPrerequisite | TownTierPrerequisite | Town requirement to build structure. Game data value. | Number | optional |
HomesteadTierPrerequisite | HomesteadTierPrerequisite | Homestead requirement to build structure. Game data value. | Number | optional |
BuildCost | BuildCost | Build cost comma delimited list. Supports any item codename plus an amount. Codenames can be found on the item pages or in the itemdata table.
| String | suggested |
ResourceHitpoints | ResourceHitpoints | Number of hitpoints on resource node world structures. Game data value. | Number | optional |
DescriptionText | DescriptionText | Pass through value of the ingame description for the item, placed at the top of the structure page. | String | suggested |
DescriptionFooterText | DescriptionFooterText | Pass through value of the ingame description footer for the item, placed at the top of the structure page. | String | suggested |