Pre-Alpha Test Oct 13 - Key Changes
The following only represents significant and not all changes in the build this afternoon. As a reminder, during pre-alpha both small and large changes will occur without warning to facilitate rapid development and experimentation.
Changes
- Hearths and Ovens can now be built inside modular Houses
- Modular House doors now have stairs attached to the bottom for easier access
- Hoe and Scythe now require processed Iron instead of Flint
- Homesteads can now be built over steep elevation and through certain environmental obstacles like non-interactable rocks
- Map can now zoom out enough to view the entire world at once
- Some smaller structures no longer appear on the map to reduce clutter on the map screen
- Sowing is a faster and smoother experience
Bug Fixes
- Players intermittently can't access structures on their Homesteads
- Logging into the game takes much longer than expected, sometimes resulting in timeouts
- Can't steal Silver from torched Town Centers
- Map doesn't zoom far enough out to see the entire map at once
- Players fall through invisible holes in parts of the map at high elevation
- Animals don't navigate in certain parts of the map
- Fish doesn't spawn in many places
- Boats cannot be built in many locations on the map
- Players can destroy the beds of offline characters
- Relic Spears become repairable after being thrown when they shouldn't be
- Increased chance of getting stuck in last build