Update Pre-alpha Test 13

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Pre-Alpha Test Nov 1st - Key Changes

The following only represents significant and not all changes in the build this afternoon. As a reminder, during pre-alpha both small and large changes will occur without warning to facilitate rapid development and experimentation.

NOTE: Taxes will be disabled / not functional in this build and will be revisited in the next test

Changes

  • New Structure: Bunk Bed
    • Works like House Beds, but supports up to 4 players
  • New Item: Rope
    • Horses and Donkeys can now be roped, which makes them follow the player
      • Roped animals can be tied to trees
      • Roped animals can be tied to other animals, creating a chain
  • Homestead owned structures can now be built anywhere and no longer need to be built on Homestead foundations
    • Homestead extensions have been removed as a result
  • Homesteads can now be allied with one another, allowing shared access to structures
  • Items placed into Marketplace Shops will now automatically sell to the world if no other player buys it automatically after a period of time
  • Only the top 10 largest Settlements are now shown on the world map at a given zoom level
  • Marketplace Shop icons are larger on the map
  • Beacon Tower cost changed to 10x Wood Planks
  • Beacon Tower fuel type changed to Fibre and burns fuel 18x slower than before
  • House Beds can no longer be built directly next to each other

Bug Fixes

  • Caravans/Carts are no longer left behind when travelling across a region border
  • Homestead owned structures can't be looted
  • Marketplace Shop tooltip is no longer occluded by Beacon radius
  • Food cooldown can sometimes be bypassed
  • Players can drown on certain areas of the map even when they are on land
  • Boat movement has errors on several rivers
  • Boars aren't spawning in several areas on the map