Pre-Alpha Minor Test Nov 15th - Key Changes
The following only represents significant and not all changes in the build this afternoon. As a reminder, during pre-alpha both small and large changes will occur without warning to facilitate rapid development and experimentation.
Changes
- Silver economy
- Silver required in more places
- Marketplace will now pay the default price for each item to the seller right away. If price is set higher and another player makes a purchase then the profit will be paid out later.
- World merchants now have a lot more items for sale
- Nearby merchants visible on map
- Homesteads will have to pay tax according to the number of homestead buildings they own
- Horse and Donkey now require different saddles to function as transport, work, or cargo
- Supply stations have been taken out. Town halls and camps can be stocked with supplies to maintain the town and provide reinforcement supplies.
- Towns and camps start out with starter reinforcement supplies
Bug Fixes
- Public/private item issues
- Deploying as reinforcement crashes
- Jump spam
- Homestead flags revealing towns far away
- Officials being able to dismantle homesteads after the 5min timeout
- Many other bug fixes